anthropic
Predictable Constraints Beat Opaque Gatekeeping
AAA demos Monday. Junk UX Wednesday. Gateway degrade, BYOK, open-weight archive — the sovereignty path without fairy tales.
anthropic
AAA demos Monday. Junk UX Wednesday. Gateway degrade, BYOK, open-weight archive — the sovereignty path without fairy tales.
Duane's World
Model sheets have existed since Disney in the 1930s. AI broke them. So our Art Director reinvented them — in a comic strip about reinventing them. Inception, but useful. If you've shipped a game — actually shipped, as in "players are filing bug reports about your LOD popping at
AI
I was going to cancel quietly. Then I read the Terms of Service. Here's the full thread.
AI
The most sophisticated extraction operations aren't illegal. They're just designed to be inevitable. So I built around them.
AI
Thomson Reuters charged me $2,000 a month and then told me historical legal precedent requires a separate license. I'm publishing my code.
Legal
You built the game. You tuned the AI. So who owns what you made? Short answer: you do. Probably.
launch
We shipped 58 games before we wrote a single line of AI infrastructure. Monster Gaming is an AI copilot platform for game developers. Not a chatbot with a game-themed skin.
AI
81 roles. 2,000 tasks. Every job in entertainment production scored for AI exposure. The deployment gap is the 1.3x multiplier hiding in plain sight.
test
dev-blog
engineering
How We Almost Shipped the Wrong Product We were about to commit three weeks of engineering to build a multi-tenant cloud CI/CD service. We had just finished reading a 28KB strategy document from our in-house agent fleet — written by Claude Opus — that convincingly reframed a simple CI
man-in-the-machine
First post. The machine is alive.