The team behind the platform.

58 shipped games. 19 AAA titles. 134 million players. BioShock, Borderlands, EverQuest, PlanetSide, Command & Conquer, BIONICLE. This is who built Monster Gaming.

58
Games Shipped
19
AAA Titles
134M
Players
30+
Years Combined
Leadership

Jacob Hawley CEO & FOUNDER

Founded TLM Partners → acquired by Endava (LSE: ENDE) in 2023. 58 shipped games including BioShock, Borderlands, and titles across 2K, Gearbox, and Blind Squirrel. Built Monster Gaming's entire technical infrastructure — NATS fleet, LLM gateway, Crucible pipeline, 88 agent architecture — as a solo technical founder.

Jeal Choi GLOBAL HEAD OF DESIGN

30+ years in game development. Art Center College of Design. Daybreak Games, Blindwink Entertainment, TLM Partners. 19 AAA titles shipped to 134 million players. EverQuest, PlanetSide, and more. The person who ensures the AI produces work that meets real production standards.

Duane "Dr. D" Loose ART DIRECTOR & VISUAL DEVELOPMENT

30+ years spanning AAA games, film VFX, and education. Art Director on Command & Conquer: Tiberium. VFX Supervisor on BIONICLE films (Best Visual Effects 2003 & 2004). Credits across Valve, EA, and Epic Games. Professor of Game Art at USC School of Cinematic Arts. BFA Industrial Design, MFA Computer Animation. Taught at MIT, RISD, Oklahoma State.

Chris Kopitch COO & FOUNDING PARTNER

30+ years of consulting, engineering, and advisory experience. Serial entrepreneur. Korea operations lead for Luxedeum's international expansion. The operational backbone that turns platform vision into shipped product.

Dennis Austin FP&A & VALUATIONS

Enterprise roles at Microsoft. AI100 Award winner. HIMSS and HDAA presenter. Institutional-grade financial modeling and valuation discipline for a startup that ships real games.

Murray R. Vince GENERAL COUNSEL

In-house General Counsel and Board Secretary. Apple, Microsoft, Intellectual Ventures, TLM Partners. California Bar #157926. Coordinates outside counsel at Sidley Austin (US) and Kim & Chang (Korea). The legal architecture behind IP assignment, training data policy, and cross-border compliance.

Four of five worked together at TLM.

Jake, Dennis, Jeal, and Murray shipped games together through the Endava acquisition. This isn't a team assembled by a recruiter — it's a team forged by actually making games.

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